2019-02-05 (Tu) ModuKey

Some cleanup was due. Changing sound and light modes was a matter of remembering which layer the keyboard was on and pressing an innocuous key, like CTRL, to see how the keyboard reacted. Some code was added to automatically demonstrate the new sound style. Print statements were added to expressly say which layer, sound style, and light style had been selected.

The startup light sequence was bland and having eight pairs of lights meant there was room for a startup sequence worthy of eight individually addressable nodes. The first attempt was the fade through the different colors used by the keyboard based on the number of layers. This led to problems so the mode which switched one color at a time was used and can be seen in the nineteen-second video below.

When pseudo-random notes were played, the base frequency, which was a valid note, was never being played, so my code around Arduino's random() function was corrected.

ModuKey startup lights (0:19)

ModuKey on GitHub

The rest of the posts for this project have been arranged by date.

First time here?

Completed projects from year 1
Completed projects from year 2
Completed projects from year 3
Completed projects from year 4
Completed projects from year 5

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