2019-06-20 (Th) PillarGame

By the end, this project should have an intuitive controller that anyone can master in seconds. Arcade controls seemed like the most fun, plus I have a bin of them. Gameplay has not been decided, but two buttons should be sufficient for a rudimentary game. There was a bit of scrap plastic in the garage that would be sturdy enough for a control face.
Parts and their positions

Holes were drilled in the plastic based on resting my hands on the board where it felt natural and where the buttons would not overlap each other. The larger holes were drilled with a stepped bit.
Holey board

Everything was mounted and I found out that the plastic was transparent but not easy to see through. This opens up the possibility of more lights inside the controller for an even more eye-catching design.
Controller face

The rest of the posts for this project have been arranged by date.

First time here?

Completed projects from year 1
Completed projects from year 2
Completed projects from year 3
Completed projects from year 4
Completed projects from year 5
Completed projects from year 6

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2019-06-17

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