2019-10-09 (W) Electronic Wind Chimes EWC_Handheld

The program leveraged an easy-to-implement algorithm that played a note, waited a moment, then stopped the current note to immediately generate and play a new note. This went one as long as there was power. The problem with this approach is that it doesn’t scale, but I also encountered the issue before and playing from an array worked to run notes simultaneously.

Since the last time I used this approach, the approach matured, and I realized there was no need for more than 30 slots in the array. Thirty comes from placing up to two notes in each channel since one could be playing while another is generated. In the first attempt, I estimated an even hundred and saw that it never needed that much space.
Playing notes from an array instead of ad-hoc

The rest of the posts for this project have been arranged by date.

First time here?

Completed projects from year 1
Completed projects from year 2
Completed projects from year 3
Completed projects from year 4
Completed projects from year 5

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