2020-11-25 (W) IoTHackDay2020 Cloud Ouija

I sketched a list of commands to implement and some ASCII symbols to use. For this project, I decided to use single-character codes instead of strings because they are more straightforward for the controller to recognize. For example, sending the controller "HELP" will move the puck to the "P," but if I send "?" it will respond with helpful instructions.

The acceleration style is the most important to me since I should be adding new types, so they all have a unique symbol. The character corresponds with the number row of a typing keyboard and pressing shift.
Cheat sheet for symbols and ASCII code

While parsing out the styles, I added a medium acceleration profile, which I can delete later if it becomes unimportant. The best-looking technique was to set the speed pseudo-randomly, which looks like a ghost struggling to move the puck. Another big improvement was using the "+" and "-" symbols to increment or decrement the speed limit.
Code and feedback

The rest of the posts for this project have been arranged by date.
First time here?

Completed projects from year 1
Completed projects from year 2
Completed projects from year 3
Completed projects from year 4
Completed projects from year 5
Completed projects from year 6
Completed projects from year 7

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2020-11-24

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