2024-01-23 (Tu) Gravy Shock Rules draft

I jotted down gameplay rules across three paper notebooks and a digital one, then compiled them into a single source. The set was ready for alpha testing, and part of my compilation was a thorough card list. Now, I can start making rubber stamps for constructing prototype cards. I want to start streamlining the rules immediately, even though they will change during playtesting. The extra exposure should solidify the valuable ones and eliminate the troublesome ones.
Notes for the game's rules

Files on GitHub.
Interactive 3D houseboat model.

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2024-01-10

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