2021-10-07 (Th) EWC_Panel Pseduo code instrument

Pseudo-code for the instrument module turned out to be trickier than I thought and more complex than the drum machine. In the percussion module, the option to randomize is just a matter of scattering notes, but the instrument panel relies on pseudo-random arrangements, and they have to ensure the first and last notes in a loop don't clash. The hardware will be a 4x4 keypad, an arcade button, a slider potentiometer, and an OLED display. While figuring out the controls, I realized that sixteen wasn't enough, and I could have used twenty. A bright yellow arcade pushbutton should make the unit more visually appealing.
Page one of instrument pseudo code
Page two

The rest of the posts for this project have been arranged by date.
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Completed projects from year 1
Completed projects from year 2
Completed projects from year 3
Completed projects from year 4
Completed projects from year 5
Completed projects from year 6
Completed projects from year 7
Completed projects from year 8

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