2024-02-13 (Tu) Gravy Shock Gameplay options

The most significant factor in gameplay was how many MINING cards to draw and how many to discard. Half of the deck is METEOROID DAMAGE, but players can get rid of half of the hand they draw any round. The previous balance was 1/3 of the cards caused damage, and players drew three cards but could only get rid of one. I considered many possibilities regarding how many cards to draw, and created a list of twenty options. I will print each option on a RULE card so playtesters can choose one and have it on display so they remember what system they are trying.
Gameplay options related to drawing MINING cards

Files on GitHub.
Interactive 3D houseboat model.

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