2025-10-26 (Su) BonfireLaserTag Game selection

The remote could switch teams, and next, I started coding for the games. The four games I wanted to include in the non-Wifi were: one with a time limit and unlimited health; one with limited health and unlimited time; one with each player having a single hit point; and one with unlimited time and unlimited hit points called "Go Nuts!" I created an integer called gameMode that stores the current state: 0 is inactive, 1 is a Timed Game paused, 2 is a Timed Game running, and so on. The remote can set a paused game value, and the START button increments gameMode by 1. The game rules were still not programmed, but the skeleton was forming.
Game selection and start notifications

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2025-10-08

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