2026-08-19 (W) EleKSCo REV05 Exploded view

I learned a funny thing about creating animations with OpenSCAD: if you add a rotation variable and let the program run, it works and is simple to implement, but if you render a model and import it instead of rerendering, it goes much faster. This technique works for static models when you only need to rotate or translate them. I exported every model and added a new decision tree to every sub item where, if (animating == true), I would import the model instead of rendering it, based on the latest code. I created an explosionFactor that could be anywhere from 0 to 1 and used it to move everything outside the pipe from its starting position. Some parts moved faster, and some moved further, but the goal was a model that showed every part sub-item. I created this animation to show people unfamiliar with the project what I was doing.
Exploded view of the knife parts

GitHub repo for EleKSco.
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2026-08-17

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